
She added that Doom 3 and The Sims 2 will both receive Universal Binary patches, which will be free. However, “a few of the more recent games, like The Sims 2 and Doom 3, donit run as well,” she noted, “although it is pretty amazing to see them run under emulation mode with a bit of a sluggish frame rate.” “Any of the games that shipped more than a year ago, like Medal of Honor, seem to run at decent frame rates and look good,” she said. Glenda Adams, Director of Development at Aspyr Media, backed up that assertion when contacted by The Mac Observer.Ī game with high resolution graphics looked great and the performance was fast,“ he said. One Mac Observer reader and owner of a new Intel iMac reported last week that such titles as Halo and Medal of Honor "ran perfectly. Of course, "acceptable performance” is a subjective term, as most gamers know. Casual games and older titles for the most part run well in Rosetta, but newer, hardware-intensive releases will need Universal Binary updates to achieve acceptable performance. IFD has to turn those customers away at the door, as the version they have is not the same version IFD develops and sells.While many of the applications used by most owners of Intel Macs - Microsoft Office, the iLife suite, Safari and so forth - either now ship as Universal Binaries or run acceptably with Rosetta, games have proven to be a sticky situation. IFD’s visibility in Web search engines makes the company a target of customers who buy the Global Star-branded version of Bugdom and expect technical support for the title. Roathe estimates that Take Two may have sold upwards of 75,000 copies of the game during its run.Ī representative of Take Two Interactive did not respond to MacCentral’s request for comment.
#BUGDOM 2 TORRENT SOFTWARE#
Regardless, said Roathe, the Global Star version of Bugdom remains in circulation, and as near as IFD can tell, no attempt has been made to either get it off store shelves or to make royalty payments either to Pangea Software or to IFD.
#BUGDOM 2 TORRENT PC#
This, said Roathe, happened in July, 2004 - two and a half years after IFD acquired the rights to the PC version of Bugdom and first tried to initiate contact with Take Two to make them stop selling the Global Star version.

“I finally got a hold of Global Star and they admitted they don’t have the rights to it,” Roathe told For the longest time, said Roathe, he couldn’t even get Take Two to acknowledge that they were selling the game. It’s this convoluted chain of licensing and acquisition that has made it so hard for IFD to get its own version onto store shelves, according to IFD’s co-founder, Lane Roathe. Take-Two acquired Gathering but let its Bugdom license lapse, according to Ideas From the Deep (IFD), which contends that Take Two has continued to sell copies of Bugdom under its Global Star label.
